Forest has finally begun to reclaim land at the $200mm Dragon Mart mega-mall proect site in the Riviera Maya, while the local chapter of Mexico’s beekeeper association expects a bumper honey harvest this year,
With field projects under way in South and Southeast Asia, the MFF-FAO program aims to develop a low-cost mechanism for mangrove conservation and sustainable development to supplement the sale of carbon credits.
The Club of Rome’s ¨Reinventing Prosperity¨ challenges the conceptual and institutional frameworks that have supported socioeconomic policy-making and development over the course of the past 30 years and goes on to offer 13 ¨radical policy solutions¨ that address three of the most pressing challenges in industrialized and industrializing countries: inequality, employment and climate change.
Taking the steps required to help assure global mean temperature increases are limited to 1.5 degrees Celsius or less would boost the global economy and job creation while at the same time protecting essential natural resources and ecosystems in developed and developing countries, according to the UNDP 2016 ¨Low Carbon Monitor.¨
Building on the success of an innovative and successful for-profit agroforestry development project in Haiti, Timberland and the Smallholder Farmers Alliance have joined forces and undertaken efforts that may revive cotton farming and export, once Haiti’s fourth largest agricultural export.
Developed by IFC in collaboration with BHP Billiton and Conservation International, some of the world’s largest Institutional investors, including TIAA-CREF and QBE, bought the first Forest Bonds issue, which gives them the option of receiving coupon payments in the form of cash or carbon credits from a UN REDD program in Kenya.
Electronic gaming and gamification is an enormous and rapidly growing industry that has the potential to help solve the environmental problems we face. Gaming involves specialized applications, whereas ecologically focused gamification transposes game mechanics and game design techniques to engage a wide audience and motivate people to act. Games and gamification can also disseminate critical information focused on climate, the…